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Old Aug 19, 2005, 02:25 PM // 14:25   #161
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When are they making an expansion for this game? When they do they should make more level tests to cut out the riff raff, such as you have to be level 15 at least to make it droknars, like the Ascension test. Just fyi i did run to Droks but i dont do PvP, if you are low level in GvG i think you should have good armor.
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Old Aug 19, 2005, 02:27 PM // 14:27   #162
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Originally Posted by funbun
So, it's wrong for me to have dronkor's armor at lvl 12. Running from Draknor's to Coppermines IS a challenge for a lvl 12 with max armor. just try it. I died about 12 times on the trip. And barly made it into Copper Mines.
Well it's wrong to have someone rush you to get it (the armor) IMO. If you could get there by yourself or a group of level 12's that would be arnother thing. I'm not saying that it isn't a challenge to play a character in that area, not if you don't have another lvl20 character to drag you around.

Quote:
Originally Posted by funbun
Why don't you try it and see if it isn't a challege? THE GAME IS BORING NOW. What else should I do? What do you suggest I do? Exploring the map with a low lvl character with max armor is fun. So give us some suggestions.
See above, I never said it wasn't...
The game is boring for you sorry to hear that, it's pretty much boring for me too. I suggest moving to a new game if you feel it is that boring. You can pick up GW and continue anytime you want. Getting rushed to get the best armor just so you can see the same things again doesn't sound too exciting.


Quote:
Originally Posted by funbun
Because people would getthe next lvl armor. If they can't get Dronkar's armor they'll run for Amoon Oasis armor.
That is probably true, hence the reason to level restrict armor

Quote:
Originally Posted by funbun
I AM BORED. There is nothing left to do. They've been promising new explorable areas all summer and summer is almost over. The only FUN thing to do IS cut corners. Maybe I should quit playing the game.
Like I said, it was shortsighted of the game makers to expect hardcore players to be content to reach lvl 20, and PvP especially considering they need to repeat things to get all the skills. Honestly I've pretty much stopped myself so it really doesn't bother me a whole lot, so if they allow it... whatever makes you enjoy the game.
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Old Dec 17, 2005, 05:24 AM // 05:24   #163
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We seriously need an armor level cap and a skill aquisition cap for the low level PvP arenas.

I can easily afford a run to Droknar's Forge to buy armor and skills but I don't think I should be able to enter arenas for under level 20 if I do so. When I create new characters I like to enter Ascalon and Yak's Bend Arenas to play with characters of similar level.

I just got so frustrated in the arena at Yak's because of players with Droknar's armor and elite skills because of the blatant abuse of some of the players. I had so much fun with the few even matches, but got so annoyed when my team would get rolled by a team of level 13's using elites and 15K armor.

I have played a few characters pretty far in the game and don't think I could buy 15K (or even Drok's) armor by naturally progressing through the game by even lelvel 15.

I beleive an AL cap should be set for these arenas. By all means I think the armors should be available to those who can get them, but the AL should be adjusted according to the arena.

Also I think elites should be reserved for the leve 20 arenas.


My $.02
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Old Dec 17, 2005, 05:49 AM // 05:49   #164
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Originally Posted by ComMan
There are six classes.

You take 2 of them each time.

There is no reason to go through the PvE 4 times unless you want to. Once you have 3 PvE characters you are entirely capable of unlocking every skill and leaving the 4th slot open for a PvP character.

And yes, I'm on my 3rd time through. You know what i hate most about going through the game a third time? The fact that I can't PvP with this character until I've finished the PvE.
OR, you do it the smart way and make one character and unlock every secondary for it and go cap all the skills. I met a necromancer who had used his one character to unlock every skill in the game. His other 3 slots are PvP.
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Old Dec 17, 2005, 06:03 AM // 06:03   #165
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That's really not the "smart" way, as playing through 3 characters will get you the skill points and skills you need from quests much faster than trying to get enough xp to buy out the other 4 professions on only one character.
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Old Dec 17, 2005, 06:19 AM // 06:19   #166
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I have suggeted this in a seperate thread, but here it is again

It would be great if there was a PVP arena that was redoable in Pre seering (naturally with with lvl Cap). That way, the beginners will have a safer area in which to battle in.
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Old Dec 17, 2005, 11:11 AM // 11:11   #167
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A Pre searing arena is great idea.

Also, how far do you was to do? What if a person makes it to Yak Bend or even to LA by lvl 10 and makes use of all those skills and armor. You ppl would be making the same argument. "No he's using LA skills and Yak's Bend Armor They should put a cap this everything."

I say let it alone. Here's my point if they change one thing they will make something else go out of balance. Anet will then be constatly changing the game. Just look at this past summer: they nurf one spot, ppl find another one. They nerf that spot ppl find another one. Same thing with skills. Meanwhille inflation is taking over like a son of a gun.

But I know there will be some one who disagrees.

In real life look at sports. Look at all the steroid witch hunt that is taking place. The latest scandal is using asthma medications. Some athletes have asthma inhalers to open thier lungs up so they won't die from suffocation will running or whatever. Well, athletes without asmtha are now taking these drugs, hoping they will open up theier lungs even more that it would an asthmatic. And certain athletic boards are considering a band of these inhalers. If passed, he athletess who truly need the medicine are just out of luck. I know this isn't the best analogy, but it makes the point that nerfing one thing only causes more nerfs.

If lvl caps are put on armor, get ready for another economic crash like we experienced last summer. One big force in driving the economy in GW is the runners and dronks armor. Destroy that and you will destroy part of the economy. Even if they did those ppl would find another way make cash and Anet would nerf that also.

At any rate, Pre searing arena should be the noob arena not Ascalon. The second you enter Post you go pro. Noob time is over. I mean the whole Pre searing is devoted to PvE you get one shot at PvP in Pre, that's stupid.

They should put in a lobby/waiting area for the presearing PvP arena just like the rest of the Arenas. Set a max lvl 8 and ppl will enter Post much better prepared for the whole game. Of course they should have the choice to go on once they complete thier first match.

Joining the Academy should be more than one PvP match and running through a cave. There should be PvP quests such a Calling targets, pulling, etc.

At any rate, good suggestion, Roupe.

Last edited by funbun; Dec 17, 2005 at 11:16 AM // 11:16..
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Old Jan 06, 2006, 11:11 PM // 23:11   #168
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The only thing they really need to do. Just like any other mmorpg. If you zone to the next zone you zone, if you don't, you don't. None of this stand at the zone and wait for your level 20 friend to zone you. That's the problem with this game and the issue with runners. Take away that zone because I zone and am in your group feature and that solves all the running and droks armor and any armor exploits. You'll never get it without playing the game yourself and not letting someone else play it for you.
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Old Jan 06, 2006, 11:18 PM // 23:18   #169
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My second character was monk - I got taxi on <10 lvl to Droknar's and bought new armor. i think its just a waste of cash to buy weaker armors... I tried once to play on Ascalon Arena - 1 win, and its not really funny to dance in puddle of mud and laugh at foes.
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Old Jan 06, 2006, 11:48 PM // 23:48   #170
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Quote:
Originally Posted by Red Sonya
The only thing they really need to do. Just like any other mmorpg. If you zone to the next zone you zone, if you don't, you don't. None of this stand at the zone and wait for your level 20 friend to zone you. That's the problem with this game and the issue with runners. Take away that zone because I zone and am in your group feature and that solves all the running and droks armor and any armor exploits. You'll never get it without playing the game yourself and not letting someone else play it for you.

What do you mean? Please explain further.
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Old Jan 07, 2006, 12:11 AM // 00:11   #171
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Quote:
Originally Posted by Red Sonya
The only thing they really need to do. Just like any other mmorpg. If you zone to the next zone you zone, if you don't, you don't. None of this stand at the zone and wait for your level 20 friend to zone you. That's the problem with this game and the issue with runners. Take away that zone because I zone and am in your group feature and that solves all the running and droks armor and any armor exploits. You'll never get it without playing the game yourself and not letting someone else play it for you.
/signed in blood.
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Old Jan 07, 2006, 03:06 AM // 03:06   #172
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But this ISN'T like every other MMORPG. Anet's entire marketing plan has been centered around making this game NOT like any other RPG.

Anyway, I'm tired of this piss old argument. Sonya we all know how you feel about runner. Fine. So be it. This argument over runners is about as old as the game itself.
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Old Jan 07, 2006, 03:17 AM // 03:17   #173
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I personally think the way runs work is perfectly fine. With the method to do individual zoning...this game would be god-awful. I mean, Say you die 3 feet from the zone, but your friend gets through? Oops, you don't zone because you didn't make it.

Anyways, I think that armor should be restricted to the level of the arena it's used, up until LA. Basiclaly Ascalon Arena shoudl restrict players to ascalon armor, and Yaks should restrict to Yaks armor (or before). That way no tweaking of characters could happen.
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Old Jan 07, 2006, 03:40 AM // 03:40   #174
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Just saw that what I posted was basically the same as what TGgold posted.. Whoops!
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Old Jan 07, 2006, 11:09 AM // 11:09   #175
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Quote:
Originally Posted by TGgold
I personally think the way runs work is perfectly fine. With the method to do individual zoning...this game would be god-awful. I mean, Say you die 3 feet from the zone, but your friend gets through? Oops, you don't zone because you didn't make it.

Anyways, I think that armor should be restricted to the level of the arena it's used, up until LA. Basiclaly Ascalon Arena shoudl restrict players to ascalon armor, and Yaks should restrict to Yaks armor (or before). That way no tweaking of characters could happen.
Well, people could still get elite skils and max dmg weapons. The build is where all the tweaking is. If most ppl in Asclon and Yaks have Dronks armor then the battle field is pretty level.

I still vote for a Pre searing arena. That's the only way to keep it fair.
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Old Jan 09, 2006, 10:52 AM // 10:52   #176
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The thing that doesn't make sense is having a lvl 6 person in droks... They go and get droks armor, go into asc- arena and just own everyone for factions... I really believe they should fix this too.
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Old Jan 13, 2006, 03:39 PM // 15:39   #177
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Quote:
Originally Posted by funbun
If most ppl in Asclon and Yaks have Dronks armor then the battle field is pretty level.
Just because many people do it, doesn't mean it's right. And I don't know if "most" is a good assumption here anyway. What about the new players? The ones who just came through the Academy for the first time and are excited to try out some PvP in an arena specifically designed for low-level players. They may not even know what Droknar's Forge is, and certainly don't have the maxed out armor and elite skills.

The argument against this behavior in low-level arenas is not about running (at least not in my opinion). If people want to run, fine. My concern is for newer players who are trying to sample PvP and go in expecting a level playing field. They are quickly totally discouraged and develop a strong distaste for PvP right out of the gate.

I went in recently with a low-level monk equipped only with skills and armor I could buy in Ascalon. I was actually told by a teammate that I was a noob for not having the skill Rebirth. First of all, you cannot get that skill until the desert. Second of all, rebirth in random arena?

Anyway, I will continue to hope that ANet implements some method of discouraging this behavior in low-level arenas. I really believe it is unfair to newer players and other players who would like to compete with what they have at the time.

Some nice discussions here, let's keep it going.
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Old Jan 13, 2006, 04:22 PM // 16:22   #178
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Quote:
Originally Posted by Alana
Just because many people do it, doesn't mean it's right. And I don't know if "most" is a good assumption here anyway. What about the new players? The ones who just came through the Academy for the first time and are excited to try out some PvP in an arena specifically designed for low-level players. They may not even know what Droknar's Forge is, and certainly don't have the maxed out armor and elite skills.

The argument against this behavior in low-level arenas is not about running (at least not in my opinion). If people want to run, fine. My concern is for newer players who are trying to sample PvP and go in expecting a level playing field. They are quickly totally discouraged and develop a strong distaste for PvP right out of the gate.

I went in recently with a low-level monk equipped only with skills and armor I could buy in Ascalon. I was actually told by a teammate that I was a noob for not having the skill Rebirth. First of all, you cannot get that skill until the desert. Second of all, rebirth in random arena?

Anyway, I will continue to hope that ANet implements some method of discouraging this behavior in low-level arenas. I really believe it is unfair to newer players and other players who would like to compete with what they have at the time.

Some nice discussions here, let's keep it going.
If anet were serious about fairness in low lvl pvp they would make PvP more a part of Presearing (they are serious see the next paragraph). There is no pre searing trainging in PvP whatsoever. Pre is all PvE. If you want to keep it fair they should put PvP arenas in Pre.

I think that's why Chapter 2 has pre searing PvP trainging like calling targets, etc. I think Anet is listening. Chapter 2 seems to incoporate a lot of things that ppl have been complaing about in chapter 1.

But you're right about rebirth in PvP. That guy was a noob. If he knew what he was talking about he would have said get Vengence

This is discussion is the steroids scandals we've been hearing about in the news. Kind of funny how GW reflects real life.

Wait I just thought of something. This happens all the time in car racing. For instance drag racing has many divisions. Top Fuel guys dont' compete with the Funny cars guys. Different divisions to keep it fair.
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Old Jan 14, 2006, 07:40 AM // 07:40   #179
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This could be easily solved.
When your character arrives in beacons pearch, you are barred from entering ascalon arena.
When your character reaches LA, you are barred from Yaks arena.
When your character reaches Droknars, you are only permitted in level 20 arenas.
Easy fix.

Meeting a buffed up warrior with a max damage hammer in ascalon arena was what originally threw me off GW PvP, I can only imagine that the lameness is much worse these days.
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Old Jan 14, 2006, 09:53 AM // 09:53   #180
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Quote:
Originally Posted by Poised
This could be easily solved.
When your character arrives in beacons pearch, you are barred from entering ascalon arena.
When your character reaches LA, you are barred from Yaks arena.
When your character reaches Droknars, you are only permitted in level 20 arenas.
Easy fix.

Meeting a buffed up warrior with a max damage hammer in ascalon arena was what originally threw me off GW PvP, I can only imagine that the lameness is much worse these days.
That still won't stop anything. I would just use my lvl 20 warrior to go farm for max lvl weapon then put them in storage for the asclon character. With sup runes I would still be able to use max dmg, minimum req weapons.

Also, If a person make it to Yaks bend and use the additional armor set and skills there you guys would be complaining in the same way. Anet is putting PvP training into chapter 2. Take what you can get and be happy folks.

Besides, you can start out at max lvl right, via PvP char?

Once again I say Presearing should be the place to learn the basics of PvP not Postsearing.
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